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break-the-web
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andreyysteUpdate structural reference implementation
b7f9a2c2 hours agohistory150 Commits
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Refactor codebase structure for strict brutalist specs
2 days ago
foldergame
Refactor codebase structure for strict brutalist specs
2 days ago
descriptionApp.tsx
Refactor codebase structure for strict brutalist specs
2 days ago
descriptionindex.css
Refactor codebase structure for strict brutalist specs
2 days ago
descriptionmain.ts
Refactor codebase structure for strict brutalist specs
2 days ago
descriptionmain.tsx
Refactor codebase structure for strict brutalist specs
2 days ago
descriptionstore.ts
Refactor codebase structure for strict brutalist specs
2 days ago
descriptionvite-env.d.ts
Refactor codebase structure for strict brutalist specs
2 days ago

About

Interact with the web page itself using HTML5 Drag-and-Drop to pull inputs and images directly into the Phaser physics engine. Alter the website state through bi-directional communication between React and Phaser, unlocking a glitchy horror mode. The game is built using React, Phaser 3, Zustand for state management, and Vanilla CSS.

ReactPhaser 3TypeScriptZustandVite

Contributors

3