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break-the-web
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break-the-web/tsconfig.json
json30 lines776 B
{
    "compilerOptions": {
        "target": "ES2020",
        "useDefineForClassFields": true,
        "module": "ESNext",
        "lib": [
            "ES2020",
            "DOM",
            "DOM.Iterable"
        ],
        "skipLibCheck": true,
        /* Bundler mode */
        "moduleResolution": "bundler",
        "allowImportingTsExtensions": true,
        "isolatedModules": true,
        "moduleDetection": "force",
        "noEmit": true,
        /* Linting */
        "strictPropertyInitialization": false,
        "strict": true,
        "noUnusedLocals": true,
        "noUnusedParameters": true,
        "noFallthroughCasesInSwitch": true,
        "noUncheckedSideEffectImports": true,
        "jsx": "react-jsx"
    },
    "include": [
        "src"
    ]
}

About

Interact with the web page itself using HTML5 Drag-and-Drop to pull inputs and images directly into the Phaser physics engine. Alter the website state through bi-directional communication between React and Phaser, unlocking a glitchy horror mode. The game is built using React, Phaser 3, Zustand for state management, and Vanilla CSS.

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Contributors

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